Search Issue Tracker

0
votes
Active

Dragging Search Query Block can remove its color

UI Toolkit Graphics

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Aug 25, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the Search Window Add a query block for Box Collider Component Drag the query blo... Read more

0
votes
Active

The coroutine still executes for one frame and throws a NullReferenceExc...

Editor Coroutines

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Oct 21, 2025

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Version/s: 1.0.0

How to reproduce:1. Open the project “121530_Coroutine Bug”2. Open the Test Runner tab (Window → General → Test Runner)3. Run the “T... Read more

0
votes
Fixed

IL2CPP build crashes on Virtual Generic method call with Faster (smaller...

IL2CPP

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Aug 23, 2022

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Version/s: 2022.1.12f1, 2022.2.0b4, 2023.1.0a4

Reproduction steps: Open the attached project(“Crash_Symbols.zip”) Press File>Build and Run Expected result: Build successfully r... Read more

0
votes
Fixed

"Assertion failed on expression: 'mipLevel < m_MipCount'" error when usi...

Texture

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May 17, 2023

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Version/s: 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

Reproduction steps:1. Open the attached "IN-41188.zip" project2. Open "Assets/Scenes/SampleScene"3. Enter Play mode4. Observe the Co... Read more

0
votes
Fixed

[2022.2] Position of the sliders handle is not the same as the value whe...

UI Toolkit Controls

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Mar 14, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Open the user’s attached “BugReport.zip” project2. In the Project window, select “New Test.asset” (Assets &gt; R... Read more

4
votes
By Design

[WebGL] Cursor.lockState does not work as expected

WebGL

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Jul 06, 2015

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Version/s: 5.1.1p3

-e: see title, almost none of them work correctly -repro:--build and run attached test scene--go through the listed states by button... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Duplicate

After Project Upgrade, a GUI Layer deprecation error and warning appears...

Asset - Database

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Aug 30, 2019

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Version/s: 2019.3.0a4, 2019.3.0b1

This error doesn't block the users to go into Play Mode, but causes Build and Run to fail for the project, every time.If you look at... Read more

0
votes
Won't Fix

RenderTexture pixels are gray when created without drawing on macOS

Graphics Device Features

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Sep 10, 2025

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Version/s: 2022.3.66f1, 6000.0.57f1, 6000.2.4f1, 6000.3.0b1

How to reproduce:1. Open the “IN-114347_RenderTextureBug“ project2. Open the “SampleScene”3. Observe the Cube in Game view Expected ... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

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