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7
votes
Fixed

Crash on GC_push_all when updating custom mesh generation

Mono

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Jan 01, 2022

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Version/s: 2021.2.0a18, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/CurveDesigner/Scenes/EndlessRunnerExampleScene" Scene3. Select... Read more

0
votes
Won't Fix

Component Add popup menu appears on a different inspector when pressing ...

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Aug 23, 2024

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Version/s: 2021.3.42f1, 2022.3.43f1, 6000.0.15f1

Steps to reproduce:1. Open the “1926520_Component_AddMenu_Repro.zip” project2. Select the “FBX” prefab in “Assets/Prefab”3. In the i... Read more

0
votes
Active

Adding a new element or removing an existing one doesn't work when there...

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May 11, 2023

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Version/s: 2021.3.25f1, 2022.2.18f1, 2023.1.0b16, 2023.2.0a14

Reproduction steps:1. Open the attached “Repro” project2. Open the Custom Heros Window (Window > GameData > Heros)3. Select “h... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
Fixed

Spelling mistake 'then' instead of 'than' in warning when InputSystemUII...

Package: Input System

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Aug 30, 2024

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Version/s: 1.10.0, 1.11.0

How to reproduce:1. Open the attached “IN-83477“ project2. Select the “Player“ GameObject in the Hierarchy window3. Set the ‘UI Inpu... Read more

0
votes
By Design

[General] Terminate Unity Player is never executed when an infinite loop...

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Jan 22, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3

Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run3. Attempt to close the Player Expected result: The Playe... Read more

0
votes
Fixed

Visual Studio workloads don't install necessary components to build UWP ...

Package: Burst

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Jan 04, 2022

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Version/s: 1.6.0, 1.7.0-pre.1

Reproduction steps:1. Open project "OPTTimings1.zip"2. Open Build Settings window, in File > Build Settings3. Build the project o... Read more

0
votes
Fixed

Unity leaks memory when adding/removing breakpoints while debugging with...

Mono

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Jul 16, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more

5
votes
Fixed

[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...

Graphics - General

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Apr 23, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open DepthTextureBug scene3. Press play4. Select main camera5. Select On Render Image6. Noti... Read more

0
votes
Fixed

User submitted bug

Editor - Other

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Feb 13, 2015

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Version/s: 5.0.0f2

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