Search Issue Tracker

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

-

Mar 25, 2015

-

Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

-

Aug 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

-

Jun 03, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

Editor closes and does not reopen after applying changes to GPU Baking D...

-

Sep 09, 2025

-

Version/s: 6000.3.0b1

Reproduction steps:1. Create a new project2. Open Lighting window (Window > Rendering > Lighting)3. Change GPU Baking Device t... Read more

0
votes
Fixed

Spline.SetKnotNoNotify invokes change callbacks when the manual states o...

Package: Splines

-

Nov 23, 2022

-

Version/s: 2.1.0

How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

-

Jul 22, 2019

-

Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

-

Mar 31, 2015

-

Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

1
votes
Fixed

[Win7] Crash on QueryInterfaces when opening any project with Windows 7

Graphics - General

-

Jul 05, 2019

-

Version/s: 2019.3.0a8

How to reproduce:1. Create a new project in 2019.3.0a8 while using Windows 72. Try to open it Reproducible with: 2019.3.0a8Not repro... Read more

0
votes
Fixed

[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...

Progressive Lightmapper

-

Aug 29, 2019

-

Version/s: 2019.3.0a1, 2020.1.0a2

Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more

0
votes
Fixed

[Cinemachine] Prefab editing spit errors in the console

Package: Cinemachine

-

Jan 22, 2020

-

Version/s: 2.5.0

Editing a prefab containing a VCam will log errors in the console. 1. Create a VCam in the scene2. Drag the VCam object into the pro... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.