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11
votes
Duplicate

[XR][Vulkan] Graphical artifacts appear when Development build, FMOD plu...

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Aug 18, 2025

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Version/s: 6000.0.56f1, 6000.2.0f1

Steps to reproduce:1. Open the attached user's project "fmod-rendergraph-bug-master.zip"2. Switch to Android and open "Assets/Scenes... Read more

11
votes
Won't Fix

Platform #define directives & user defined directives are not updating w...

Build Pipeline

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Jul 14, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached "UnitTestMacro.zip" project2. In Menu Toolbar select "ManualBuild" -> Switch to UWP3. In Hi... Read more

37
votes
By Design

Some Clear flags of Cameras are not working when using Post Process Laye...

Post Processing

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Jan 22, 2019

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Version/s: 2019.1.0a10, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open user attached project "PostProcessingWithMultipleCameraIssue.zip"2. Open "SampleScene" scene Expected resul... Read more

13
votes
Fixed

[Vulkan][TMPro] Adding Chinese pure dynamic font characters causes atlas...

Vulkan

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Aug 27, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.1, 2020.2

Repro steps:1. Open attached project2. Check "Development Build" and "Autoconnect Profiler"3. Build and Run on Android/Windows4. Che... Read more

41
votes
Fixed

Loading an asset that has an Animator component from an Asset Bundle wit...

Asset Bundles

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Aug 19, 2017

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Version/s: 2017.2.0b7

The project provided uses "Asset Bundle Browser" tool but it has anything to do with the bug To reproduce:1) Open the attached proje... Read more

11
votes
Fixed

[WebGL] Touch events do not work when in built Player

WebGL

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Jul 09, 2021

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Version/s: 2021.2.0b1, 2022.1

1. Open a project that uses UI buttons, e.g., https://github.cds.internal.unity3d.com/unity/webgl-openurl-test2. Build project for W... Read more

13
votes
Fixed

[Hub] Unable to open projects when ethernet adapter is disabled

Hub

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May 05, 2020

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Version/s:

Reproduction steps:1. Disable all active ethernet adapters (Make sure you are still connected to internet via Wi-fi)2. Open Unity Hu... Read more

11
votes
Fixed

[Ventura][Intel] Shader Graph nodes connections are not visible when usi...

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Nov 10, 2022

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.1.22f1, 2022.2.0b15, 2023.1.0a9

Reproduction steps: Open the user’s attached project Open “Assets/Shaders/CharacterShader” Shader Graph Inspect the Shader Graph win... Read more

11
votes
Fixed

[Android] Crash in java.lang.UnsatisfiedLinkError when application locat...

Mobile

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Sep 03, 2019

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Version/s: 2018.4.4f1, 2018.4.8f1

To reproduce:1. Open an attached project or create a new one2. In player settings change:GPU skinning to FalseScripting backend: IL2... Read more

11
votes
Fixed

Increased script compilation time

Scripting

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Feb 27, 2021

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Version/s: 2020.2.0b11, 2021.1.0b8

Reproduction steps:1. Open the attached "case_1317926.zip" project2. In the Project window, open the Test script3. Uncomment line 16... Read more

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