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0
votes
Feature Request

[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...

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Mar 24, 2023

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Version/s: 2022.3.0f1

Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more

1
votes
Fixed

CustomPropertyDrawer temporarily expands in Inspector window when modify...

IMGUI

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Jul 12, 2019

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Version/s: 2019.1.4f1, 2019.1.8f1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more

0
votes
Fixed

"AssertionException: Assertion failure. Value was False" error is thrown...

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Jan 17, 2025

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Version/s: 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Steps to reproduce:1. Create a new project2. Create a new UI Document (Assets > Create > UI Toolkit > UI Document)3. Open t... Read more

0
votes
Won't Fix

Crashes on Transform::GetLocalPosition when opening a Scene with a Prefa...

Scene Management

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Jul 10, 2019

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Version/s: 2019.1.0b4, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open EditorTest Scene Reproducible with: 2019.1.0b4, 2019.1.12f1, 2019.2.0a14, 2019.3.0a... Read more

0
votes
Fixed

Render Graph Execution errors are thrown when restarting HDRP project wi...

HD RP

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Jun 03, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17

How to reproduce:1. Open the user's attached project2. Open scene OutdoorsScene3. In the Scene view control bar, toggle Scene lighti... Read more

0
votes
Fixed

Unity crashes when calling playable.Destroy() during the PrepareFrame()

Animation

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Aug 18, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project ("Playable Destroy Repro.zip")2. Enter Play Mode3. Check "Run Problematic Code" in the Gam... Read more

0
votes
Fixed

Tool Settings are not shown

Terrain

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Feb 09, 2023

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Version/s: 2023.1, 2023.2.0a6

Description: When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Docume... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

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Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Duplicate

InspectorWindow: Text of Prefab becomes blurry in the name field in the ...

Themes

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Nov 27, 2019

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Version/s: 2019.3.0f1, 2020.1.0a15

Text of Prefab becomes blurry in the name field in the Inspector with Inter(Default) font Steps to Reproduce: 1. Create a new Projec... Read more

6
votes
Fixed

[Regression ADB V1-V2] Focusing the Editor Window causes noticeable Slow...

Asset - Database

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Jul 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the project from Case 11085972. Open the Profiler window and profile the Editor3. Focus another window(Note... Read more

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