Search Issue Tracker
Fixed
Fixed in 2023.1.0b13, 2023.2.0a11
Votes
0
Found in
2023.1
2023.2.0a6
Issue ID
UUM-28726
Regression
No
Tool Settings are not shown
*Description:*
When a tool is selected, it's tool settings must be visible in the Tool Settings, as described in the Unity 23.1 Documentation: [Unity - Manual: Default Scene view overlay reference (unity3d.com)|https://docs.unity3d.com/2023.1/Documentation/Manual/default-overlays-reference.html]
Also, per the Editor Authoring Standards: [standards/US-0250.md at master · unity/standards (unity3d.com)|https://github.cds.internal.unity3d.com/unity/standards/blob/master/definitions/US-0250/US-0250.md]
*Repro Steps:*
# Set layout to "default"
# Activate a Terrain Tool
# View the Tool Settings overlay
*Actual Results:*
No settings are displayed in the Tool Settings, instead the overlay collapses to a drop-down.
If the dropdown is clicked, sometimes a portion of the settings are displayed.
*Expected Results:*
All of the active tool's settings are displayed in the Tool Settings.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Bad performance when executing the Physics.IgnoreCollisions() method while in Play Mode
- Sprite Editor has a thicker separator between buttons when "Sprite Editor" option is selected
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown when UpdateVolumeStack function is called
- [Windows] Unicode custom text input window shows question marks when inserting an emoji
- Memory leak when the VFX Graph Editor is open
Add comment