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3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
By Design

You can not change a GO's name in the Hierarchy using F2 when there is a...

Scene Hierarchy

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "NameChangeDeselect.zip" Project2. Click on "dfdfregr" GameObject3.... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

Editor crashes when creating new Texture2D with DXT1Crunched, DXT5Crunch...

Graphics - General

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Aug 26, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1179336_repro.zip and open "SampleScene"2. Enter play mode Results: Editor crashes when creating Text... Read more

3
votes
Fixed

"Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we...

RP Foundation

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Jul 18, 2023

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Version/s: 2022.3.4f1

Reproduction steps:1. Open the attached "FAV_repro_IN-47959.zip" project2. Enter the Play Mode3. Notice that the console UI is prese... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Not Reproducible

2D Sprite Prefab Loaded from an AssetBundle loses its Texture reference ...

Asset Bundles

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May 16, 2019

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Open the original project "TestSpriteTextureMissing.zip"2. Navigate to Project -> Assets -> Scenes and o... Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip")2. Select AssetBundle - > Build, notice the ... Read more

0
votes
Fixed

GC allocates memory when using HDRP

HD RP

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Mar 20, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6, 2023.3.0a3

Reproduction steps:1. Open the “unityHX” Project2. Open the “Assets/Vivid_arts/Mountain_lake/Scenes/MLRT_mountain.unity” Scene3. Ent... Read more

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