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1
votes
Won't Fix

[CustomEditor] DragPerform event does not fire when Unity Editor is not ...

IMGUI

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Nov 13, 2019

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Version/s: 2019.2, 2019.2.4f1, 2020.1

To reproduce:1) Open the attached project2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser3) Make sure... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Fixed

MR Multiplayer Tabletop Template tutorials code parts have the offset "c...

Package: Tutorial Framework

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Mar 25, 2025

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Version/s: 4.1.2

How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Go to the "Player Setup Overview" tutorial and skip to t... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

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Feb 10, 2016

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Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

4
votes
Fixed

Prefabs are instantiated in the wrong position when dragging and droppin...

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May 02, 2025

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Version/s: 6000.1.2f1, 6000.2.0a10, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Create and open a new project2. In the Hierarchy, right-click and select “3D GameObject → Cube”3. Drag and drop ... Read more

1
votes
Fixed

Animator Controller leaks data when States are created and then deleted

Animation

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Oct 25, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1194086_animation_controller"2. From the File Explorer, open "New Animator Controller.c... Read more

1
votes
Not Reproducible

[URP/LWRP/HDRP] Shadows are disappearing when "Link FOV to Physical Came...

Package: Scriptable Render Pipeline Universal

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Sep 04, 2019

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Version/s: 6.7.1, 7.0.1

How to reproduce:1. Open the new repro project -> Sample Scene2. Switch to Game View3. Switch between the two cameras in the scen... Read more

0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attache project.2. Open the Demos/Vis/OpenWorld.unity scene.3. Press Play.4. Note the crash. Read more

0
votes
Fixed

[HDRP] Enabling SSR in HDRP quality settings breaks rendering loop

Package: Scriptable Render Pipeline HD

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Aug 29, 2019

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Version/s: 7.0.1

Version tested: 19.3.a12 + 7.0.1 Steps to reproduce: 1) Open attached project, SampleScene2) Go to Edit -> Project Settings ->... Read more

0
votes
Third Party Issue

The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...

Mono

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Dec 22, 2021

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Version/s: 2020.3, 2020.3.11f1

Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more

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