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0
votes
Duplicate

-e IL2CPP build failure when the Unity folder name is changed

Scripting

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Apr 16, 2015

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Version/s: 4.6.4p2

1. Install Unity 4.6.4p2 on Mac2. Rename "Unity" folder to "Unity 4.6.4p2". Make sure there is a space in the name3. Run Unity Edito... Read more

0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

0
votes
Fixed

Text Mesh Pro different horizontal/vertical alignments of selected objec...

Package: TextMeshPro

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Sep 03, 2019

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Version/s: 2018.4.0f1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Repro steps:1. Open attached project "1181290_TMP_alignments" and "SampleScene"2. In the Hierarchy window, expand the Canvas object ... Read more

0
votes
Fixed

[iOS] No details about the notification that opened the app are present ...

Package: Mobile Notifications

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May 11, 2023

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Version/s: 2.2.0

Steps: Open the "Main" project Build and Run to the iOS Platform In the application press the "Every parameter except alert" button ... Read more

0
votes
Won't Fix

OnUserPresenceCanceled event not triggered when taking off Meta Quest he...

Package: OpenXR Plugin

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Jul 31, 2025

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Version/s: 1.16.0-pre.1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “UserPresenceExample“3. Make sure the headset is co... Read more

0
votes
Fixed

“Frame Debugger On” text color not maintained across different Editor Th...

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Sep 08, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce:1. Create new Unity project2. Open Frame Debugger window3. Enable Frame Debugger4. Below Game view tab observe “F... Read more

0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

2
votes
Postponed

An instance of a class that is derived from a class that is derived from...

Networking

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Jan 18, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open up 'blah.cs' script and notice that Msg class is derived from MessageBase and ha... Read more

0
votes
Fixed

The Animator window defaults its layout when opened

Animation

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0a3, 2020.1

Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more

1
votes
Fixed

High CPU Load when editor is trying to trim Full GI Cache

Progressive Lightmapper

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Aug 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create and open a new project2. Ensure "Maximum Cache Size" (in Edit -> Preferences) is set to 5GB,3. Close p... Read more

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