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After a Script Re-Compile is triggered a Plugin causes that Menu Items e...
Reproduction steps:1. Open "MenuItemBug.zip" project2. "Window" -> "Analysis" -> "Profiler", note that the Profiler window ope... Read more
Crash on invalid_parameter_internal when opening TMP Font Asset Creator ...
Reproduction steps:1. Open the attached project “CreatorWindowCrash”2. In the Project window select “Assets/Inter-Regular SDF.asset”... Read more
[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
[iOS] The safe area value changes when reopening the app in Landscape or...
Steps: Open the attached "ScreenOrientation20174-TestProject" project Build and Run for iOS Platform In the application make sure th... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
Terrain Demo Project annotations have UI issues
Steps to reproduce: Open either the HDRP Demo Scene or the URP Demo Scene in Unity. Open TerrainDemoScene scene. Observe and cycle t... Read more
[iOS] All iPhone builds show iPhone 6 plus launch image
To Reproduce: 1. Build the attached proiject (simulator or device).2. Notice that on all iPhones the iPhone 6+ landscape image is sh... Read more
"referencedClips" of a matching file with @ symbol is added even when Le...
Reproduction steps:1. Create a new project2. Import the users attached FBX files into the same folder3. Select 'Generic' or 'Humanoi... Read more
Error "BlendTreeWorkspace is NULL" spammed in the Console when entering ...
Steps to reproduce: Open the attached Project Open Scene "EnemiesShowcase" Open the Animator "LurkerController" Enter Play Mode In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
- Tile Palette: Blurry selection icon and inconsistent padding in brush selection dropdown