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Won't Fix

Votes

0

Found in

2022.3.66f1

6000.0.57f1

6000.2.4f1

6000.3.0b1

Issue ID

UUM-117121

Regression

No

The "Open Frame Debugger" button in the Game View toolbar not only opens the Frame Debugger window but toggles between enabling/disabling the Frame Debugger when pressed

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Open the Frame Debugger window by pressing the Frame Debugger button in the Game View toolbar
  3. Dock the opened Framed Debugger window next to the Game View
  4. Repeat step 2
  5. Observe the Frame Debugger window

Actual results: The Frame Debugger is disabled by pressing the "Open the Frame Debugger" button in the Game View.

Expected results: The Frame Debugger is enabled

Reproducible with versions: 2022.3.66f1, 6000.0.57f1, 6000.1.16f1, 6000.2.4f1, 6000.3.0b1

Tested on (OS): macOS Silicon Sequoia 15.6.1

Notes:

  • The Frame Debugger button in the Game View toolbar has a tooltip "Opens the Frame Debugger", but it also toggles between Enabling/Disabling the Frame Debugger when pressed
  • Does not reproduce if using the (Window > Analysis > Frame Debugger) toolbar instead of the Game View Frame Debugger button
  • If this is intended, the tooltip on the Game View button should be updated
  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

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