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Android builds fail if building App Bundle with signed keystore/key that...
How to reproduce:1. Open attached "KeystoreTest" project2. Go to File -> Build Settings -> Player Settings -> Publishing Se... Read more
[Android] The Input on the UI is not decoupled from the frame rate when ...
How to reproduce:1. Open the “OnDemandRenderingDemo-main“ project2. Open the “MainScene“ scene3. Build and Run for Android4. Wait fo... Read more
Unity Analytics does not send Custom Events when running application in ...
How to reproduce:1. Open the user's attached "AnalyticsEvent.zip" project2. Open the "SampleScene" Scene3. Set-up Analytics Services... Read more
[Profiler] Taking a detailed memory sample triggers a crash (after calli...
To Reproduce: 1. Open & run the attached project.2. Open profiler, select Memory and change to detailed.3. Click the button (it ... Read more
Using TryDequeue on an empty NativeQueue stops the queue from receiving ...
How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more
Label text overflows its rect when resizing the Game view in Free Aspect
How to reproduce:1. Open the attached “IN-83704“ project2. Open the “SampleScene” Scene3. Make sure the Game view is set to Free Asp... Read more
Video contains artifacts when played in the Video Preview section in the...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “Assets/U3D20240929-142704.mp4” video3.... Read more
UI Component detection areas are offset in Multiplayer Play Mode players
How to reproduce:1. Open the “Multiplayer_Play_Cursor_Bug” project2. Open the “Lobby” scene3. Open the Multiplayer Play Mode window ... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
[Mac] Audio from outside of Unity Editor sources glitches when recompiling
How to reproduce:1. Create a new project2. Play audio source outside of Unity3. Go to Window > Package Manager4. Install any pack... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved