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[WebGL] [Addressables] BundleManager.Status is not updated after loading...
How to reproduce: 1. Open the attached project ("case_1176258-DigitalTwin.zip") 2. Set target platform to WebGL 3. Build Player Cont... Read more
[Hub] Documentation module is automatically selected when installing the...
Reproduction steps: 1. Open any Unity version Hub installation link that redirects to Hub for installation Expected result: The ... Read more
GameObject references to itself or its Components serialized as [Seriali...
Repro steps: 1. Open user attached project and scene named "PolymorphicSerializationTest" 2. In the Hierarchy, select "PolymorphicSe... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
[DetailMesh] Unable to paint detail mesh when terrain contains assigned ...
Steps to repro: 1. Open Unity; 2. Create new project; 3. Import attached ‘DetailMeshBug’ package; 4. Double click on ‘Terrain’ game... Read more
See all versions button is missing in the Package manager
1. Create a new project; 2. Open Package manager window; 3. Set package manager to show "All packages"; 4. Expand any package in you... Read more
Canvas elements' changes in size are delayed when the Build window's res...
How to reproduce: 1. Open user's attached "窗口大小改变的问题" project 2. Open the "SampleScene" Scene 3. Open the Build Settings (File->Buil... Read more
Crashes on CachedReader::InitRead when reimporting a corrupted Prefab
How to reproduce: 1. Open attached Unity project 2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible wit... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects