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0
votes
Fixed

LogStringToConsole is performing too many allocations when printing to c...

Scripting

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Aug 05, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.1.6f1, 2019.2, 2019.3

To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more

0
votes
Fixed

[OS X][Build] ScreenSpace UI Camera stops rendering MainCamera when alph...

UI

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1) Open users attach project(the one on the bottom)2) build for OS X Expected behavior: cube spins without stoppi... Read more

0
votes
Not Reproducible

Crashes on CachedReader::InitRead when reimporting a corrupted Prefab

Serialization

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Aug 06, 2019

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Version/s: 2019.3.0a11

How to reproduce:1. Open attached Unity project2. Reimport Assets/Water_Splashes/Prefabs/BigSplash_Size_B.prefab Reproducible with: ... Read more

1
votes
Fixed

Invalid optimized game object

Animation

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Jun 11, 2015

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Version/s: 5.1.0f3

Read more

0
votes
Fixed

[Profiler] Profiler reopens a blank window with errors when audio frame ...

Profiling

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Sep 13, 2019

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Version/s: 2019.3.0b3, 2020.1.0a1

Profiler reopens a blank window with ArgumentNullException errors when audio frame data is selected at the time of closing it. Steps... Read more

0
votes
Fixed

[Linux] DisplayInfo.WorkArea ignores resolution scaling when working wit...

Linux

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May 26, 2022

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Version/s: 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the attached project named "desktop-move-window-sample-main.zip"2. Open "SampleScene"3. Build and Run4. Pre... Read more

0
votes
Won't Fix

[Window management] Window header shrinks for Unity and hub after changi...

Window management

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Jul 16, 2019

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Version/s: 2019.3.0a5, 2019.3.0a10

Window header shrinks for Unity and hub after changing the UI scaling from preferences. Refer to the attached screenshot. Steps to r... Read more

0
votes
Fixed

[UI] Radius property is missing when Area light shape is set to Disc in ...

Package: Scriptable Render Pipeline Universal

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Sep 10, 2019

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Version/s: 7.0.0

Steps to reproduce: 1. Create a new project or open an existing one2. Create an area light game object3. Set its shape to Disc4. Not... Read more

0
votes
Fixed

Memory usage increases when entering Play Mode with the Package Manager ...

Packman

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Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more

1
votes
Fixed

Crash on SceneManager.UnloadScene in Player at GameObject::ActivateAwake...

Asset and Scene Management

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Mar 27, 2016

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Version/s: 5.4.0b10

How to reproduce:1. Load the attached project2. Build it for Windows Standalone3. Start the exe4. When the game loads, press "R" (fo... Read more

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