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0
votes
Fixed

[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...

Shuriken

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Jan 20, 2016

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Version/s: 5.4.0b3

Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more

1
votes
Fixed

[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...

Package: Scriptable Render Pipeline HD

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Jun 16, 2019

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Version/s: 6.7.1 - preview

How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more

0
votes
Won't Fix

The default version of the Generators package (dependency of 2D Enhancer...

Package: 2D Enhancers

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Aug 29, 2025

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Version/s: 1.0.0, 2.0.0

How to reproduce:1. Create and open a new project2. Open Window → Package Manager3. Install the 2D Enhancers package4. Press on the ... Read more

1
votes
By Design

[GI] light is cast evenly to all directions from the object that has emi...

Global Illumination

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Feb 25, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open attached project.2. Open "textureEmissionToUniformExtreme" scene.3. Go to "Window > Lighting > Scen... Read more

0
votes
Fixed

[Linux] FocusController Warnings are thrown after opening Texture Select...

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Aug 19, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Open the attached project Select "Lit_New Shader Graph" Material in the Assets folder In the Inspector window, c... Read more

3
votes
Fixed

Crash with missing stack trace information after changing a Scene View s...

Scene/Game View

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Nov 08, 2021

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Version/s: 2021.2.0b13, 2021.2.1f1, 2022.1

How to reproduce:1. Open the attached project from "GizmosBug.zip"2. Select any GameObject in Hierarchy and open Script "BugScript"3... Read more

0
votes
Won't Fix

Button "is over" area wrongly detected when in WebGL fullscreen

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Jan 03, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1

How to reproduce:1, Open the attached project "_uniTest23_2.zip"2, Build And Run the project for WebGL3, Hover the mouse cursor over... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

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Oct 09, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
Won't Fix

Camera.targetTexture is respecting Camera rect

Graphics - General

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Jul 17, 2019

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Version/s: 2019.3.0a10

Steps:1. Open attached project2. Open SampleScene, hit play3. On ProjectView, select the RenderTexture asset4. On inspector, observe... Read more

6
votes
Duplicate

[Toon/Lit Outline] Toon shader not rendering outline when built

Shaders (Legacy)

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Mar 30, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more

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