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0
votes
Fixed

[WebGL + OSX] copy & paste for input broken

WebGL

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Jan 19, 2016

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Version/s: 5.4.0b2

-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro:--open and build attached project/sce... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

0
votes
Fixed

Shaders: #pragma target with trailing comment is not recognized

Shaders (Legacy)

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Feb 27, 2015

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Version/s:

Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
By Design

[Shaders] Incorrect shader names (folders) for templates

Shaders

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Jun 26, 2015

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Version/s: 5.2.0a4

This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more

0
votes
Fixed

[TextMesh Pro] Using Ellipsis overflow causes some Emojis to turn into a...

Package: TextMeshPro

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Jun 18, 2019

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Version/s: 2.0.1

How to reproduce:1. Open the attached project named Case_11638252. Select the Text gameObject and move the right margin leftwards3. ... Read more

0
votes
Fixed

[CacheServer] After you cancel one upload, all next uploads will stuck, ...

Asset - Database

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Aug 16, 2022

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Version/s: 2021.3.9f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

Steps to reproduce:1 Create new HDRP project (or use any relatively big project you have)2 Open project and enable Cache Server in P... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce:1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene"2. Build and run (make sure Devel... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

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