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GameObject with Script Component containing OnDrawGizmos() function gets...
How to reproduce:1. Open "DragSelectExample" Scene in the attached "case_1151531-PickRectObjects.zip" Unity project2. Select the Gam... Read more
Hexagonal Flat-Top Palette tiles appear rotated 90 degrees clockwise whe...
How to reproduce:1. Open the attached project “Palette.zip”2. Observe the “arrow.jpg” image, located in the Assets folder3. Open the... Read more
Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...
Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more
PlayerPrefs.GetInt throws an exception when NativeArray<T> is initialize...
Steps to reproduce:1. Open the project attached by the user2. Open "NativeArrayTestScene"3. Enter Play mode4. Observe the console Ex... Read more
Unexpected recursive transfer of MonoBehaviour error on importing package
On importing asset project "Love/Hate" "Unexpected recursive transfer of MonoBehaviour. MonoBehaviour 'Farmer' is being transferred ... Read more
[Multi Display] Application becomes unresponsive in fullscreen mode if m...
To Reproduce: 1. (On OSX) Build the attached project or any other project with responsive objects for standalone.2. Run the App in f... Read more
Custom Scene view Context Menu does not bypass the ordinary Context Menu...
How to reproduce:1. Create and open any project2. Extract and import the “CustomContextMenu.zip” file into the Assets folder of the ... Read more
Some Unity games crashes on devices from 4.6
Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more
OnPreviewGUI method's background image is rendered grey instead of white...
How to reproduce:1. Open the attached 'TestPreviewRenderer2.zip' project2. Navigate Example -> GameObject Editor3. Observe that b... Read more
[Vulkan] VVL error-01913 for mismatched debug markers
Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center