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Crash on PhysicsManager::SetBodyTransformChangeInterest when opening a s...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/Level.unity“ scene3. Observe the crash Reproducibl... Read more
[Oculus XR SDK] Error spamming to logs on Quest: OPENGL NATIVE PLUG-IN E...
After running the graphics tests (and during) I'm seeing a lot of an error being spammed to the log. 1-21 09:23:58.475 22244 22296 D... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
Part of sprite is cut off when Mesh Type is set to Tight
How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more
Awake and Start are called not on the same frame when entering Play Mode
How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more
“The operation "SoftDelete" cannot be executed because the selection is ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Project window3. Drag and drop any folder into the Favorites s... Read more
[Netcode] During Shutdown() NetworkManager is using OnClientDisconnectCa...
Reproduction steps:1. Open attached project and scene "StartMenu"2. In Build Settings window, Build and Run for Standalone3. In Stan... Read more
Memory leak when a lot of UI elements are spawned and despawned
Reproduction steps:1. Open the attached “IN-93737” project2. Open the Memory Profiler window (Window > Analysis > Memory Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions