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The Cursor is visible when Cursor.visible is set to false and new InputS...
How to reproduce:1. Open attached "case_1273522.zip" project and SampleScene scene2. Enter the Play mode3. Keep the Cursor above the... Read more
Building with Autoconnect Profiler enabled throws error that ShowProfile...
Steps to reproduce: 1. Create a new project2. Enable Development build and Autoconnect Profiler3. Build and RunNotice error in conso... Read more
Memory leak when building AssetBundle with Sprite Atlas enabled on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the Activity Monitor and observe the Unity process Memory usage... Read more
[Android] CommandInvokationFailure appears in console when inspecting th...
To reproduce this issue:- Install either Unity Editor 2019.3 or 2019.2 using the HUB- install the Android Module and the Android SDK... Read more
[Package Manager] User Not Logged In error appears if the editor is laun...
If you launch the editor with the My Assets section of the Package Manager open, you'll receive the following log in the console onc... Read more
Crash when selecting two cameras in the hierarchy when there is a Terrai...
How to reproduce:1. Download, extract and open the attached project (1098608_repro.zip)2. Open scene 'Game' (Assets -> Scenes)3. ... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more
Android builds fail with Java 9 JDK and Unable to list target platforms ...
With the latest public versions of Unity (2017.1.1f1), Android Studio/SDK tools(26.0.2), and JDK (Java HotSpot(TM) 64-Bit Server VM ... Read more
Terrain details are pink even when a Prefab Shader is set to one of the ...
How to reproduce:1. Open the "case1170443_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Observe the Scene window Exp... Read more
Errors are Constantly thrown when Active Input Handling is set to Input ...
How to reproduce:1. Create a new URP template project2. Open Project Settings > Player > Active Input Handling and set it to "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window