Search Issue Tracker
ArgumentException when creating a Font Asset with "Get Kerning Pairs" ch...
How to reproduce:1. Create a new project2. Import the Avalon.tff to the project3. Install TMP package4. Window > TextMeshPro >... Read more
[Visual Effect Graph] Transition between two Blocks is not selected when...
Transition between two Blocks from the Visual Effect Graph is not getting selected when they are kept closer to each other, it gets ... Read more
[Linux] Editor language is not changed when selecting a different language
Reproduction steps:1. Create a new project2. Click Edit > Preferences3. In the Preferences window, go to Languages4. Select the E... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more
[HDRP] SSS materials have magenta preview
Steps to repro: 1) Simply start an empty HDRP scene and create a Subsurf type Lit material there. 2) Observe magenta SSS previews an... Read more
Some Color and Scene View Preference options have cut off descriptions a...
How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > Color/Scene View3. Observe Color/Scene View prefere... Read more
Screen tearing occurs when running standalone build in Fullscreen Mode
Steps to repro:1. Open original project "New Unity Project.zip"2. Enter Play Mode and notice that there is no screen tearing in Game... Read more
Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex
Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window