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0
votes
Fixed

[UaaL][AppleTV] Empty project crashes on tvOS 12.3

iOS

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Jun 13, 2019

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Version/s: 2019.3.0a2

How to reproduce:1. Create & Open an Empty project2. Build & Run on AppleTV using tvOS 12.3 Crashes when using:Apple TV 4K +... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Open and play 'Test' scene3. Notice the errors spammed in the console each time a... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

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Jan 21, 2020

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Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

0
votes
Active

“There is no data available for the selected frame.” appears in the Time...

-

Sep 17, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2

Reproduction steps:1. Create a new project2. Open Profiler window (Window > Analysis > Profiler)3. Open and close Target Frame... Read more

0
votes
Not Reproducible

[DarkSkin]'|' character in Custom Window Title causes ArgumentException ...

Editor - Other

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Feb 16, 2015

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Version/s: 5.0.0f1

To reproduce:1) Create new project2) Create Editor folder and add an Editor Window (Use the example in: http://docs.unity3d.com/Scri... Read more

0
votes
Fixed

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

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Jul 17, 2019

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Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce:1. Open attached project "iosCheckbox7.zip"2. Make sure that Automatically Sign is enabled in Player settings3. Build f... Read more

0
votes
By Design

Handles.PositionHandle throws a NullReferenceException

Scene/Game View

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Feb 17, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more

0
votes
Fixed

Test Runner triggers an asset search index update

Package: Quick Search

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Jan 11, 2022

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Version/s: 3.0.0-preview.22

Whenever I run PlayMode tests in the test runner, the searcher index gets updated - both when the tests start, and when they finish.... Read more

1
votes
In Progress

Vulkan denylist regexp editor validation checker does not match runtime

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Nov 18, 2025

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Version/s: 6000.1.7f1, 6000.2.6f2, 6000.3.0b10, 6000.4.0a4, 6000.5.0a3

The C++ uses the default std::regex modified ECMAScript format while the C# editor validation checker uses the default .NET engine w... Read more

1
votes
By Design

Raycast fails to hit Mesh Collider when mesh from 3Ds Max is used in Player

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Nov 23, 2023

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Version/s: 2021.3.32f1, 2022.3.14f1, 2023.2.1f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/UVCoordsTest/SampleUV.unity” Scene4. Build and Run5.... Read more

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