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0
votes
By Design

[Android] Application.systemLanguage does not update after changing lang...

Mobile

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Nov 29, 2019

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Version/s: 2019.2.12f1, 2020.1

To reproduce:1. Open attached project2. Build and run to android device3. Open the application and press the "Check system language"... Read more

4
votes
Fixed

Lighting is not applied correctly after using Progressive Lightmapper wh...

Scripting

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Sep 14, 2019

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Version/s: 2019.3.0a12, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open User's attached "Unity 2019.3 Bug Reports.zip" project2. Load "SampleScene" (Assets -> Scenes)3. "Genera... Read more

0
votes
By Design

"Fullscreen mode" is written in the Player settings instead of "Screen m...

Settings Window Framework

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Sep 14, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a4

How to reproduce:1. Create a new Unity project or open the existing one2. Click Edit → Project Settings → Player → Resolution and Pr... Read more

0
votes
Fixed

Mobile Notification Settings are not saved

Package: Mobile Notifications

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Jan 16, 2020

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Version/s: 1.0.4-preview.5

Reproduction steps:1. Open "case_1114987-TestNoti.zip" project2. Open the Project Settings -> Mobile Notification Settings3. Chan... Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Won't Fix

Crash on __abort_with_payload when entering Play mode

Editor Platform

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Mar 06, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a3

Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode Expe... Read more

0
votes
Fixed

[UIElements] Overflow.Hidden has no effect after updating the parent ele...

UI Toolkit

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May 19, 2019

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Version/s: 2019.2.0a12, 2019.2.0b1, 2019.3.0a1

How to reproduce:1. Open the attached project ("BorderRadiusClippingBug.zip")2. Go to "Bug" -> "Open Window"3. Observe the red el... Read more

1
votes
Fixed

Setting material.shader to null crashes at Shader::GetActiveSubShaderIndex

Shaders

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Feb 16, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "TestCase"3. Run scene4. Press "E"5. Unity crashes Reproduced with: 5.3.2p... Read more

0
votes
Fixed

Unsafe code with byte* fails to compile

IL2CPP

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Jun 05, 2015

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Version/s: 5.0.2p4

Read more

0
votes
Fixed

[iOS] HandHeld.PlayMovie doesn't work correctly in Landscape mode on iOS6

iOS

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Jun 22, 2015

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Version/s: 5.2.0a3

To Reproduce: 1. Deploy the attached project to an iOS6 device.2. Rotate the device to landscape mode.3. Play video in any mode.4. O... Read more

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