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1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

HD RP

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Aug 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

0
votes
Duplicate

[Android] Frame rate inconsistencies when Application.targetFPS is set t...

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Jul 30, 2024

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Version/s: 2021.3.41f1, 2022.3.40f1, 6000.0.12f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project “BugRepro"2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Project setti... Read more

0
votes
Postponed

Unity has no proper script lifecycle for calling event functions before ...

Editor - Other

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Mar 25, 2015

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Version/s: 5.0.0p2

Quitting Unity Editor doesn't call OnDestroy(), OnDisable() event functions which is often used in editor window extension scripts. ... Read more

0
votes
Fixed

Editor crashes on "AtomicStack::Pop" when building standalone with a lot...

Deployment Management

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Feb 11, 2016

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Version/s: 5.3.2p3

Reproduction steps:1. Open attached project(~3gb).2. Build it as a standalone and make sure that all the scenes are included.3. Unit... Read more

0
votes
Fixed

[Being Backported] Empty folders are left when the cache is cleaned

Asset Bundles

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Aug 17, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the attached project “CacheTest_11327.zip“2. Open the Addressables Hosting window (Window > Asset Manage... Read more

0
votes
Duplicate

[tvOS] After setting allowExitToHome to True and back to False the app s...

tvOS

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Aug 10, 2019

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Version/s: 2018.4.6f1, 2019.2.2f1, 2019.3.0a12, 2020.1.0a1

How to reproduce:1. Build the "tvOSExitBug.zip" project for tvOS2. Connect gamepad controller to the Apple TV3. Run the app on Apple... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project2. In the Hierarchy tab, select the... Read more

0
votes
Fixed

EditorWindow maxSize is ignored

Window management

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Feb 11, 2016

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Version/s:

The property maxSize is ignored when resizing an EditorWindow. 1)Click "Bug/My Window" in the menu.2)Resize the window, it should on... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

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Apr 11, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Fixed

Italic tags only work for the first line of text when the text's Wrap is...

Text (TextCore)

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Jan 06, 2023

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Version/s: 2022.2.2f1, 2023.1.0a24

Reproduction steps:1. Open project “Bug Test”2. Observe the Game View Expected result: Italic tag is applied to all textActual resul... Read more

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