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Unity 5.4 crashes on resume with error "D3D9: failed to create vertex bu...
1) download 2DphysicsPuzzle from Asset Store 2) open any scene in unity 5.4.0b5 3) Leave it for 30 to 40 min 4) unlock PC and Resume... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce: 1. Run the attached project. 2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project 2. Open 'Test' scene 3. Notice that the 'Small' image is not fitted to the 'Big Co... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a logi... Read more
AR Default Plane and AR Default Face GameObjects don't have a material a...
Steps to reproduce: 1. Create new AR Template Unity Project 2. In Hierarchy window, create new "XR -> AR Default Plane" and "XR ... Read more
Parameter for frac() in surface shaders ignores increments inside nested...
How to reproduce: 1. Open the attached "NestedLoopShader.zip" 2. Reimport the SurfTest and SurfTest2 shaders and materials 3. Inspec... Read more
[UIElements] Border radius specified in percent varies with parent size
How to reproduce: 1. Open attached project "BorderChangesWhenParentResizes.zip" 2. Open the Test window ("Bug" > "Test") 3. Resize t... Read more
Analytics package reports errors with absolute path
How to reproduce: 1. Create a new project 2. Install Analytics package 3. Try to produce an error related to Analytics package Expe... Read more
Linux Editor freezes when using Vulkan and switching the Color Space to ...
How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more
Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object