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0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more

2
votes
By Design

A rotated UI element is not fitted to the parent element as expected

UI

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May 18, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more

0
votes
Not Reproducible

[Linux] Editor sometimes crashes on exit in CentOS 7

Linux

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Aug 13, 2019

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Version/s: 2019.3.0a12

[Linux] Editor sometimes crashes on exit in CentOS 7 In recent (2019.3) builds of the Linux editor, the editor will sometimes crash ... Read more

0
votes
Fixed

[HDRP] 3D Sample Scene (HDRP) build is not rendering anything

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Nov 15, 2022

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Version/s: 2023.1.0a11, 2023.1.0a19

How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more

1
votes
Fixed

[Android] Build and run fails when Rewired is present in the project

Scripting

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Jul 12, 2019

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Version/s: 2019.3.0a8

Repro steps:1. Open QA attached project "repro_1169148"2. Switch build target to Android3. Build and run Actual: Build fails with a ... Read more

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

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Jul 02, 2019

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Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

1
votes
Duplicate

BatchRendererGroup draws have poor thread load balancing in some cases

Entities Graphics

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Sep 06, 2022

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Version/s: 2022.2.0b3

A user on the forum reports that BatchRendererGroup is taking longer than GameObjects for their workload. The issue seems to be that... Read more

0
votes
Fixed

[Socket][Windows] Unity hangs when calling Socket.Accept()

Mono

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Feb 09, 2016

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Version/s: 5.3.2p2

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

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May 10, 2019

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Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

System.InvalidOperationException error when building the project for UWP

Universal Windows Platform

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Nov 25, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Open the attached project “TestNonPorted.zip”2. Build the project for UWP Expected results: Build if successfulA... Read more

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