Search Issue Tracker
ld: framework not found FBLPromises error when building Xcode
How to reproduce:1. Download the attached project2. Build the project for iOS3. Open the Xcode project4. Deploy the project to iOS5.... Read more
[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...
To Reproduce:1. Run the attached project.2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in m... Read more
A rotated UI element is not fitted to the parent element as expected
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Notice that the 'Small' image is not fitted to the 'Big Conta... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
[VCS] Support for Perforce two-factor auth (MFA, using "login2" command)
Newer perforce instances sometimes enforce 2-factor authentications. Result: Unity's perforce integration will try to force a login ... Read more
[Socket][Windows] Unity hangs when calling Socket.Accept()
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Enter playmode4. See that Editor hangs 5. Comment out line 93 in ... Read more
Shaders: pragma require for a specific stage may result in one stage com...
STR:1. Create a new project using the 3D template.2. Copy the attached shader to the Assets folder.3. Add a cube to the scene.4. Cre... Read more
[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...
Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more
[Vulkan] VVL error-01913 for mismatched debug markers
Nes Vulkan Validation Layer error 01913 has exposed that sometimes we try recording a debug marker that should span multiple command... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List