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0
votes
Fixed

[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...

HD RP

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May 30, 2023

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Version/s: 2021.3.26f1

Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more

1
votes
Fixed

UIElements throw exceptions when there are ~200 and more symbols

Text (TextCore)

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Sep 09, 2022

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Version/s: 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

To reproduce:1. Open the “UIElementsTextException” project2. Open the UIelementsWindow window (Test → UIelementsWindow)3. Create a n... Read more

0
votes
Fixed

[Profiler][Android] "Player AndroidPlayer(X) was restarted on device" is...

Kernel

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Jun 01, 2022

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Version/s: 2022.1.7f1, 2022.2.0a17, 2022.3.0f1, 2023.1.0a1

Reproduction steps:1. Create a new project2. Switch Platform to Android3. Make sure that Wifi is enabled on a device4. Build for And... Read more

0
votes
Fixed

Sprite preview looks blurred on low res sprites, even though point filte...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more

0
votes
Fixed

Main Unity toolbar: "Unity Version Control" control isn't aligned to all...

Version Control

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May 19, 2023

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Version/s: 2021.3.26f1, 2022.2.19f1, 2023.1.0b18, 2023.2.0a15, 2023.3.0a3, 6000.0.0b12

Steps to reproduce: Create 2D/3D project; Observe the "Unity Version Control" control next to the "Asset Store" control in the left ... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

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Aug 09, 2019

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Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

0
votes
Fixed

[UNETServerDLL] Host Id still increases when you remove the host and add...

Networking

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Feb 04, 2016

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Version/s: 5.4.0b5

Steps1. Open attached project2. Run "ClientGUI.exe"3. Press "Start client" button4. Press Add Host==>"Host 1 added" message appea... Read more

0
votes
Fixed

Using TryDequeue on an empty NativeQueue stops the queue from receiving ...

Package: Unity Native Collections

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Jul 31, 2019

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Version/s: 0.1.0

How to reproduce:1. Open the attached "NativeQueue Test.zip" project2. Open "SampleScene"3. Enter Play mode and inspect the console ... Read more

1
votes
Fixed

“NullReferenceException" errors are thrown in Play mode when subscene ed...

Package: Entity Component System (ECS)

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May 03, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project2. Open the “Repro” scene3. Enable Editing for ... Read more

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