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Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more
[Metal] Declaring a TexCoord Attribute as an int4 shows “Metal: Error cr...
How to reproduce: 1. Open the user’s attached “MetalVertexAttributeErrorRepro.zip” project 2. Observe the Console window Expected r... Read more
Sprite preview looks blurred on low res sprites, even though point filte...
To reproduce: 1) Open the attached project 2) Select sprite sheet in assets, check that filtering is set to point 3) Now select any... Read more
X509 Certificates Fail to Load When Exported with OpenSSL3
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Enter the Play... Read more
[Android] Normals not oriented properly on Adreno 2xx models
To reproduce: 1) Open attached project 2) Open Scenes/Main scene 3) Make sure the camera is set to position X: 2.940638 Y: 25.82 Z:... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce: 1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctly... Read more
[UNETServerDLL] Host Id still increases when you remove the host and add...
Steps 1. Open attached project 2. Run "ClientGUI.exe" 3. Press "Start client" button 4. Press Add Host ==> "Host 1 added" message ap... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce: 1. Open the "VS_Leak.zip" project 3. Open the "NewBehaviurScript.cs" script 4. Attach Unity Debugger via Visual St... Read more
[TextMeshPro] Text's Auto Size property does not respect Size when place...
Reproduction steps: 1. Open the attached “HLG_Bug.zip” project 2. Open the “SampleScene” 3. Expand the “Panel” GameObject (Canvas... Read more
[HDRP][Android] HDRP tries to build Android Player using Metal graphics API
How to reproduce: 1. Open the attached project 2. Set the active platform to Android 3. Open Android Player Settings 4. Disable "Aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object