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Sprites disapear when selecting multiple objects and using the Transform...
Steps to reproduce : 1. import the project attached 2. add a few sprites to the scene located in the folder 3. select all the sprit... Read more
[Hololens] Textures are not rendered when using Camera.SetTargetBuffers
How to reproduce: 1. Open the attached "UWPTest.zip" project 2. Build to UWP 4. Open the Visual Studio Solution file, located in th... Read more
Empty string is returned when using AssetImporter.userData
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Test Scene.unity” Scene 3. Select the “Test” Game... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps: 1. Import the attached package 2. Open Repro scene and open the New VFX graph 3. Enter play mode 4. Exit play mode 5. E... Read more
If the game uses Play Asset Delivery 1.8.x version, the game crashes as ...
When Play Asset Delivery version 1.8.0 or later is applied, a crash occurs at runtime in mainTemplate.gradle ( implementation'co... Read more
[VisionOS] Rect Mask 2D component does not fully hide nested content whe...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
Single key Shortcuts don't work when Focused on UI Toolkit Text Field
Reproduction steps: 1. Open the attached project “UITK_Shortcut2“ 2. Change Main Menu/Edit/Play Shortcut to any single key 3. Ope... Read more
SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable
Steps to reproduce: 1) open the project 2) open one of the scenes 3) drag other 2 scenes into hierarchy 4) right click the bottom sc... Read more
Borders of elements are glitching when resizing them in the UI Builder
Steps to reproduce: 1. Create a new project 2. Right-click in the Project window > Create > UI Toolkit > UI Document 3. Open the ... Read more
[ComputeShader] Writing into RenderTexture wont read in a vertex shader
Steps to reproduce: 1. Open attached project "768938.zip" 2. Open scene "demo" 3. Run scene 4. In hierarchy, select "Plane" and not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object