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Button isn't highlighted when the mouse re-enters the Button's Child Ima...
Reproduction steps:1. Open the attached project2. Enter Play Mode3. Hover the cursor over the white part of the Button in the Game V... Read more
First array element expansion is broken for arrays that use Custom Prope...
How to reproduce:1. Open the attached project2. Open the "SampleScene" and select "Input array" in the Hierarchy3. Try to add bindin... Read more
“DrawMeshInstanced does not support…” error in the Console pops up when ...
Reproduction steps: Open the attached project Enter the Play Mode Hover over the “Potion” GameObject in the Game View Observe the Co... Read more
Crash on TcpProtobufClient::EndBatch when creating a Prefab and Cache Se...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/SampleScene" scene3. Create a new GameObject "Cube"4. D... Read more
The "UniversalRenderPipelineGlobalSettings.asset" is creating noise in t...
How to reproduce:1. Create a new empty project in your repository2. Create a scene3. Add the “Universal RP (com.unity.render-pipelin... Read more
<rdar://problem/43248387> [iOS 12] Xcode reports ~4 times higher memory ...
To reproduce:1. Create an empty project or use QA attached one2. Build it for iOS3. Run on the device with iOS 124. Open Debug navig... Read more
Symbols that are not Standard ASCII are formatted into different symbols...
To reproduce:1. Open attached project (blank_test_project-master.zip)2. Open SampleScene3. Select BasicStringTest from the Hierarchy... Read more
Hair is not rendered with water physics when overlapping with another Ga...
Steps to reproduce:1. Open the “HairProblem.zip” project2. Open the “OutdoorsScene”3. Open the Game View4. Observe the Hair Expected... Read more
EditorGUILayout.PropertyField is not changing the list elements
How to reproduce:1. Open project "2020.3.22f1.zip"2. Press BuildConfig>Open Build Configuration Window in the top menu3. Press th... Read more
UWP ARM64 build fails when Script Debugging is enabled
How to reproduce:1. Open the attached project "project2022.zip"2. Build the project for UWP with Development Build and Script Debugg... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Override move options in Inspector are not disabled when only one Override is added in URP Volume
- “NONE”/“ALL” text in Adaptive Probe Volumes Option Override is too light when Editor theme is set to Light
- Default Volume Profile property does not get reset when the property is selected and the reset button is pressed
- Saving Visual Effect Graph closes it in Visual Effect Graph window
- [Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectly when used with OpenGLES3