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[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...
Missing backport of an old issue.https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shadows... Read more
[IL2CPP] New() operator causes a NullReferenceException error in a build
Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more
Infinite import loop with HDRP 7.1.2
How to reproduce:1. Download the "1192516-ImportLoop-Fresh.zip" project2. Launch Unity via command line:Unity.exe -projectPath C:\pa... Read more
Editor crashes on RenderBufferManager when generating procedural worlds
Reproduction steps:1. Open project “GaiaTest”2. Go to “Window\Procedural Worlds\Gaia\Show Gaia Manager”3. Select “1. Terrains”, choo... Read more
[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...
Repro steps :- Open attached project- Open scene called "Inside"- Select Spotlight and check ray traced shadows Expected : Shadow is... Read more
[Editor] Shift selecting (multi selection) in scene view does not work
Steps to reproduce:1) open the project2) scene 'Main'3) select cube in scene view4) shift+select sphere in scene view Expected: Both... Read more
[URP] Unrelated decals are culled when using Screen Space technique
Reproduction steps:1. Open project “MissingDecalByCulling”2. Open scene “DecalSample”3. Select “Decal Projector Culled” GameObject4.... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
Find backport Changeset: Renaming folders makes them disappear in Projec...
- Open the BugTest project.- Rename any of the asset folders (AssetBundles, Scripts, Resources) into alowercase variant (assetBundle... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check.The equality check c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List