Search Issue Tracker
[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...
Reproduction steps:1. Open project in "2020.1.0a20.zip"2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Node3... Read more
Editor crashes when exiting the Play Mode while a certain GameObject is ...
Reproduction steps:1. Open the repro project2. Open _LittleDemolition2/_Scenes/Stages/021.unity scene3. Select the Stage GameObject ... Read more
[Android Logcat] The Stacktrace Utility Window title is not user friendly
The Stacktrace Utility Window in the Android Logcat package does not have a user friendly title. The Window title currently reads: U... Read more
URP Simple Lit shader does not bind lightmaps correctly
Steps to reproduce: Download Adventure - Sample Game project (pull LightBaker branch) Open Market-Nighttime scene Make sure that Dou... Read more
[VR] Changing graphical api results in crash
Project Steps:1. Tick "Virtual Reality Supported"2. Set Graphical api to directx113. Set graphicsl api to opengl core4. Set Graphica... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
Input.GetJoystickNames() returns an empty array when using an MFI contro...
How to reproduce: 1. Connect an MFI controller to target device (Steelseries Stratus was used for this repro)2. Open attached projec... Read more
Serializable type loses its "NaN" value when copying and pasting it in t...
How to reproduce:1. Open the attached project "Paste NaN in Serializable Type Bug.zip"2. Select "GameObject" in the Hierarchy window... Read more
Enabling Batch Render Group API has negative impact on performance in XR...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Open Stats in the Game view and observe FPS4. Disable "To... Read more
[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project2) Bake lighting3) Open new scene4) Delete all gameobjects and add a new p... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List