Search Issue Tracker

4
votes
Won't Fix

Animations do not play completely/get stuck when FPS/frame rate is low

Animation

-

Nov 19, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b10, 2020.1

How to reproduce:1. Open attached project "UI_Environment.zip" and scene "Sample Scene"2. Enter Play mode3. In Game view, press "Pla... Read more

0
votes
Fixed

EndLayoutGroup: BeginLayoutGroup error is printed when skipping to the e...

USP Templates

-

Nov 09, 2022

-

Version/s: 2021.3.13f1

How to reproduce:1. Open up the Test Track Sample project2. Start any Tutorial and click "Skip To End" at the top of the Tutorial Wi... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

-

May 19, 2015

-

Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
Fixed

It is not possible to move UI Toolkit Min/Max slider when using a gamepa...

-

Jun 11, 2024

-

Version/s: 2021.3.39f1, 2022.3.33f1, 6000.0.6f1

Steps to reproduce:1. Connect a controller to the PC such as an Xbox gamepad controller.2. Open the attached “UITKFaultyControllerSu... Read more

0
votes
Won't Fix

URP renderer stencil effect doesn't show in Game view

Universal RP

-

Oct 03, 2022

-

Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

How to reproduce: Open the user attached project Open the scene called TestNewRenderer Look at the asset UniversalRenderPipelineAsse... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

-

Jun 25, 2019

-

Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File > Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

-

Jan 30, 2016

-

Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

-

Nov 19, 2019

-

Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Not Reproducible

[Cache Server] Crash on opening this particular project only if Cache Se...

Asset - Database

-

Oct 08, 2019

-

Version/s: 2019.3.0b5

The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server.Also it reproduces only when ther... Read more

1
votes
Won't Fix

[HDRP] Entering Play mode in a new scene produces error with StaticLight...

Package: Scriptable Render Pipeline HD

-

Aug 05, 2019

-

Version/s: 7.0.1

Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.