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See all versions button is missing in the Package manager
1. Create a new project;2. Open Package manager window;3. Set package manager to show "All packages";4. Expand any package in your p... Read more
[Linux] Crash on g_type_check_instance when opening a project or enterin...
Reproduction steps:1. Open the attached “Crash” projector1. Open a microgame project2. Enter the Play Mode Expected result: Unity Ed... Read more
Validation message in package creation contains unclear 'SemVer' abbrevi...
Steps to reproduce: Create a project Window -> Package Management -> Package Manager Click “” and select “Create package” Ente... Read more
The error of Null reference appears when changing Color gradient for the...
To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more
Editor crashes silently when opening project
Reproduction steps:1. Open the user's attached project Expected result: The project opensActual result: The Editor crashes silently ... Read more
Editor crashes on Unity::ConfigurableJoint::Create when loading a specif...
How to reproduce:1. Open the "case_1198019" project2. Load the "asd" scene-- Observe the crash Reproducible with: 2017.4.35f1, 2018.... Read more
[ProBuilder] Editor crashes when expanding "Extrude By" dropdown in Extr...
How to reproduce:1. Open the attached project "ProBuilderExtrudeTest.zip"2. Open "SampleScene" Scene3. Select the "Cube" GameObject4... Read more
[Android][URP]The Player frame rate is 25-50% lower than 60 when on Android
Reproduction steps:1. Open the attached project “URPProject”2. Build and Run on Android3. Observe the fps counter at the top right c... Read more
[HDRP] The Game Object is invisible in the Scene and Shader Graph prievi...
How to reproduce:1. Open the attached 'HDRPBrokenThings.zip' project2. Open and observe 'WorldToObjectSpaceTest' Shader Graph3. Crea... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument