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[Android]Builds fail when multiple "Unable to parse file" errors are thr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Console ... Read more
Crash on RaiseException when terrain detail instancing is excessive
How to reproduce:1. Open the attached “ReproProj” project2. Observe the crash Reproducible with: 2022.2.0a1, 2022.3.49f1, 6000.0.22f... Read more
NullReferenceExceptions are being thrown when saving a ScriptableObject ...
Reproduction steps: 1. Open the attached “Repro“ project2. Select the “Assets/Test.asset“ Scriptable Object3. Edit any field and pre... Read more
[Inspector] Animator's inspector doesn't show if selected objects have d...
Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Select "Banana" in Hierarchy4. Observe that its Animator UpdateM... Read more
[Packman] Package manager window gets blank on changing Architecture set...
Package manager window gets blank on changing Architecture settings in build settings. Steps to repro:1. Create a new project.2. Win... Read more
[IMGUI] "Use DXGI flip model" text under resolution and presentation set...
"Use DXGI flip model" text under resolution and presentation settings gets clipped. Refer that attached screenshot. Steps to reprodu... Read more
[Mac] Shortcut manager ignores Control modifier
Reproduction steps:1. Create a new project2. Open the ShortcutManager3. Try binding Control+P key combination on any shortcut Expect... Read more
[WebGL] NavMeshSurface crashes player when it refers to a NavMeshData file
https://github.com/Unity-Technologies/NavMeshComponents Add a NavMeshSurface component to an object.Press the Bake button from it's ... Read more
[UI Builder] w/ UI canvas set to Match Game View size & UI elements set ...
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip)2. Open 'Sample Scene'3. Make sure that your Game View uses 1920x10... Read more
Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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