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0
votes
Fixed

Order handles are missing when using UnityEvents

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Mar 14, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b11

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Rachidia“ scene3. Select the “InteractionTrigger” GameObjec... Read more

0
votes
Fixed

Name of a GameObject can be set to an empty string when changed in the I...

IMGUI

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Jul 12, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a9

How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more

3
votes
Fixed

Using stackalloc causes a hard crash with stack buffer overflow exceptio...

Mono

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Jul 30, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

How to reproduce:1. Open the attached "TestCrash.zip" project2. Open scene "SampleScene"3. Enter Play mode Results: The Editor crash... Read more

0
votes
Won't Fix

[VFX] Weird graph connector glitches

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Jun 27, 2023

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Version/s: 2023.2.0a20

Version tested: only trunk so far Steps to reproduce: 0) Start an empty HDRP project on affected Unity version 1) Import attached un... Read more

1
votes
Won't Fix

Unity IAP fails to recover purchases after relogging into a Google Account

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May 12, 2023

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Version/s: 2020.3.46f1

How to reproduce:1. Install Unity IAP example app and make sure it's upgraded to Unity IAP v2.6.0 in the Package Manager. You may ne... Read more

0
votes
Duplicate

[InputSystem][Windows] No input from Wacom pen if ink support is disabled

Package: Input System

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Oct 31, 2019

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Version/s: 1.0.0-preview.1

Requires a Wacom tablet to reproduce 1. In Wacom tablet settings, go to the current pen's settings and under "Calibrate", make sure ... Read more

4
votes
Fixed

GameObjects aren't rendered in the Player when the Material Shader is cr...

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May 16, 2022

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Version/s: 2021.3.17f1

How to reproduce:1. Open the user's attached "ShaderStrip" project2. Build and Run Expected result: Both Cubes are rendered in the P... Read more

0
votes
Not Reproducible

SceneManager.GetActiveScene() returns wrong scene in Awake and OnEnable

Assets Management

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Feb 04, 2016

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Version/s: 5.3.2f1

Steps to reproduce:1) open the project2) open one of the scenes3) drag other 2 scenes into hierarchy4) right click the bottom scene ... Read more

0
votes
Duplicate
0
votes
Duplicate

Crash on BurstCompilerService::CompileAsync when entering Play Mode in a...

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Feb 27, 2025

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Version/s: 2022.3.59f1

Steps to reproduce:1. Open the “user’s attached project”2. Open the “GorillaTag” Scene3. Enter Play Mode4. Observe the crash Reprodu... Read more

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