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[Android] Increased rate of stuck "PARTIAL_WAKE_LOCK" with "AudioMix" tag
Reproduction steps: 1. Open "Empires & Puzzles: RPG Quest"2. Lock phone screen3. Check Logcat for "PARTIAL_WAKE_LOCK" Expected R... Read more
[HDRP] Entering Play mode in a new scene produces error with StaticLight...
Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project2. Open scene "scene1"3. Notice NullReferenceException in console:NullReferenceException... Read more
[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...
Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select any o... Read more
[Linux][Profiler] Frame charts are not filling with spikes when attachi...
How to reproduce: Create new Unity project Go to File > Build Settings In Build Settings check "Development Build" and "Autoconne... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce:1. Open user's attached project "Shadows.zip"2. Open "RecieveShadows" scene3. Open Frame Debug window4. Notice th... Read more
[Transition] Condition parameter's compatibility errors when importing a...
Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.02. Animator controller with couple of state machines,... Read more
Audio starts playing from the beginning when Undo/Redo Audio Source chan...
To reproduce: Download the "Terrible Tweeters - Audio.zip" project and open it in Unity; Open the "Level1" scene; Select the "Music"... Read more
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