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1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Duplicate

[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...

Package: Scriptable Render Pipeline Universal

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Dec 01, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more

0
votes
Fixed

[Addressables] LoadResourceLocationsAsync doesn't find Addressable addre...

Package: Build Pipeline - Addressables

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Feb 21, 2022

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Version/s: 1.18.13

How to reproduce:1. Open the attached "1392399_Repro.zip" project2. Open the Scene "SampleScene"3. Enter the Play Mode Expected resu... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
Fixed

Ruleset file is ignored when using Roslyn analyzers

Scripting

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Oct 29, 2021

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Version/s: 2020.3, 2020.3.21f1

Reproduction steps:1. Open the attached 'RulesetBug' project2. Open the 'Default.ruleset' file and note that Action is set to 'None'... Read more

0
votes
Fixed

Null reference exception when using Inspector with modes: Debug and Use ...

UI Toolkit

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Dec 15, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b2

Reproduction steps:1. Download and open the attached "TestProject.zip" project2. Open the "bug.unity" scene3. In the Hierarchy windo... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

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Jan 29, 2016

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Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

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