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1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

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Jan 06, 2016

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Version/s: 5.4.0b1

Reproduction steps:1. Open attached "test47" Unity project.2. Open "Standart Assets/Scenes/withrealgeo" scene.3. Click on "HoloPrint... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

4
votes
Active

Text is unreadable when DLSS is applied to the Canvas with Render Mode s...

Upscalers

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Jul 19, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b10, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “DLSS - World Space UI“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Observe the “DLSS Affect... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

1
votes
Fixed

[AR FOUNDATION] GCAlloc is using 1.8kb when built on Android

Package: ARCore

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Mar 20, 2023

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Version/s: 5.0.6, 5.1.0-pre.6

Reproduction steps:1. Open the attached Project “BugRepro”2. Open Build Settings and enable Autoconnect Profiler3. Build and Run on ... Read more

0
votes
By Design

[LWRP] [iOS] Shadows are broken when BlendWeights are set to FourBones

Package: Scriptable Render Pipeline Lightweight

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Oct 14, 2019

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Version/s: 4.10

How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Press "SkinningBonesToogle" b... Read more

0
votes
Fixed

ContentSizeFitter calculates incorrect Height for TextMeshPro Text conta...

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Jul 17, 2025

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Version/s: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-108323.zip” project2. Open the “SampleScene”3. Observe the Game view4. In the Project Wi... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

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Feb 12, 2016

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Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

4
votes
Won't Fix

NullReferenceException: SerializedObject of SerializedProperty has been ...

Asset Importers

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May 15, 2023

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Version/s: 2023.1.0b16

How to reproduce:1. Open any project2. Open the Preset window for a Game Object and create a new Preset4. Turn on the Inspector for ... Read more

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