Search Issue Tracker

0
votes
By Design

[UGUI] Batches count is different if camera is more than 200 units away ...

uGUI

-

Nov 07, 2019

-

Version/s: 2017.4, 2019.2.10f1, 2020.1

To reproduce:1) Open the attached project and scene2) In Game View, open Stats window to see batches count3) Play it4) Move the Main... Read more

0
votes
Fixed

Unity.Tilemap.AnimatedTiles are out of sync

-

Jun 28, 2024

-

Version/s: 2023.1.0b1, 6000.0.8f1

How to reproduce:1. Open the “IN-78763.zip“ project2. Open the “SampleScene”3. Enter the Play Mode4. Move along a grid with arrow ke... Read more

4
votes
Won't Fix

[iOS] Link errors appear when using mediation and the XCode version is 1...

Ads

-

Nov 21, 2022

-

Version/s: 2020.3.42f1

How to reproduce:1. Download the attached project2. Build and deploy the project to iOS3. Observe the Xcode window Expected results:... Read more

1
votes
Fixed

RaycastResult.sortingLayer always returns the default Layer when Raycast...

2D

-

Nov 14, 2019

-

Version/s: 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open the user-submitted project "RaycastHit.sortingLayer.zip"2. Open the SampleScene3. Enter Play mode4. Click o... Read more

0
votes
Fixed

[HDRP] 3D Sample Scene (HDRP) build is not rendering anything

-

Nov 15, 2022

-

Version/s: 2023.1.0a11, 2023.1.0a19

How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more

0
votes
Fixed

[Shader Graph] Package Description makes no mention of support for Unive...

Package: Shader Graph

-

Jul 30, 2019

-

Version/s: 7.0.0

The package description for Shader Graph states that it is compatible with LWRP and HDRP, but it does not mention Universal RP. This... Read more

0
votes
Fixed

Can't build the project on WebGL when using Generic Values for Scriptabl...

WebGL

-

Apr 30, 2022

-

Version/s: 2020.3.33f1, 2021.3, 2021.3.0f1

How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more

10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

-

Jan 19, 2016

-

Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Not Reproducible

[Standalone][DualMonitor] Editor changes positions when changing build f...

DirectX12

-

Feb 12, 2016

-

Version/s: 5.4.0b6

Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more

0
votes
Fixed

UI Toolkit Debugger throws Null Reference Exceptions when the user types...

UI Toolkit Dev Tools

-

Oct 27, 2022

-

Version/s: 2022.1.21f1, 2022.2.0b10, 2023.1.0a16

How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.