Search Issue Tracker

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

-

Apr 30, 2015

-

Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

"Lens Flare (SRP)" Component is missing documentation link

-

Sep 01, 2025

-

Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Create a new Unity project2. In the Hierarchy, create any GameObject3. In the Inspector, click "Add component" -... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

-

Dec 24, 2015

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

2
votes
Fixed

Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to ...

-

Jun 13, 2025

-

Version/s: 6000.0.51f1, 6000.1.7f1, 6000.2.0b6, 6000.3.0a2

How to reproduce:1. Open the attached “CrashRepro“ project2. Select the “Assets/UI Toolkit/MainUI.uxml“ file and open it (Right Clic... Read more

0
votes
Fixed

UI Toolkit Debugger throws Null Reference Exceptions when the user types...

UI Toolkit Dev Tools

-

Oct 27, 2022

-

Version/s: 2022.1.21f1, 2022.2.0b10, 2023.1.0a16

How to reproduce: 1. Open a new project2. Open Window>UI Toolkit>Debugger3. Type "a" in the UI Toolkit Debugger search bar Exp... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

-

Jan 29, 2016

-

Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

-

Mar 24, 2015

-

Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

-

Apr 25, 2019

-

Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.