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0
votes
Fixed

Icons aren't used for Animation Assets when importing them

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Aug 21, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce: Drag/Import the attached Unity Package into any Project Observe the Animation Asset icons in the Unity Package I... Read more

0
votes
Fixed

Animator.velocity spikes when blending animations with different length ...

Animation

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Jan 20, 2016

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Version/s: 5.3.1p3

How to reproduce:1. Open the attached project2. Open and play Scene3. Move the character with arrow keys to one direction4. Stop and... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Active

Project Auditor package or ruleset version is easily cut-off and hidden ...

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Nov 14, 2025

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Version/s: 6000.2.12f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1

Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Click Start An... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Fixed

[Graphics] DrawMesh crashes editor if material is not valid or null

Graphics - General

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Dec 24, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more

0
votes
By Design

PlayerSettings.Android.targetArchitectures == AndroidArchitecture.All re...

Android

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached "1385621_Repro.zip" project2. Open the Player Settings (Edit->Project Settings...->Playe... Read more

0
votes
Fixed

After an asset has been moved the Global Search will not display it when...

Package: Quick Search

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Dec 17, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce:1. Open the attached project "SearcherBug-TEMP.zip"2. Move Beta.mat asset from Assets/First folder to Assets/Second... Read more

0
votes
By Design

Standard (Specular Setup) shader still has specular when using a black s...

Shaders

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Mar 24, 2015

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Version/s: 5.0.0f4

Standard (Specular setup) shader with black specular still have specular color rendered. I'm not sure is it intended (because of new... Read more

0
votes
Fixed

Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there i...

2D

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Apr 25, 2019

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Version/s: 2019.3.0a1

How to reproduce:1. Open attached project2. Open Window &gt; General &gt; Test Runner3. Press Run All Reproducible with: 2019.3.0a1N... Read more

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