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2
votes
Fixed

[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...

DirectX12

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Mar 28, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project “RayTracingLeak”2. Open “Assets/OutdoorsScene.unity”3. Enter the Play Mode4. In the ... Read more

0
votes
Fixed

[iOS] “Screen.orientation” returns wrong orientation when rotating a device

iOS

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Apr 19, 2023

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Version/s: 2022.2.16f1, 2023.2.0a11

How to reproduce:1. Build And Run the attached “ScreenOrientation.zip” project on an iOS device2. Hold the device in portrait orient... Read more

0
votes
Not Reproducible

[Project View] Parts of the Asset Store login popup are pushed offscreen...

Project Browser

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Dec 02, 2019

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Version/s: 2019.3.0a3, 2020.1.0a15

When logging into the Asset Store via the Project Window, some buttons will be pushed off the edges of the login window if the login... Read more

0
votes
Fixed

The TextureImporter's Apply button is not registered after changing the ...

Asset - Importers

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Jul 07, 2019

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Version/s: 2019.2.0b6, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more

0
votes
Fixed

[UNETServerDLL] "val>=0" assert rises when "ReliableSequenced" channel i...

Networking

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Jan 29, 2016

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Version/s: 5.4.0b3

Steps:1. Open attached project2. Run "ChatServer.exe"3. Run "ClientGUI.exe"4. Connect to server by pressing Connect button5. Press "... Read more

0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps:1. Open UI scene from attached project2. Se... Read more

0
votes
Duplicate

[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...

Package: Scriptable Render Pipeline Universal

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Oct 18, 2019

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Version/s: 7.1.2

In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more

0
votes
Fixed

Unity Editor loading bar will move to the right when selecting the loadi...

Editor Window Management

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Jun 21, 2022

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Version/s: 2022.2.0a17

Reproduction steps: Open the user's attached project Before Editor opens select any other window or Desktop Select Unity Loading scr... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

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