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0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

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Sep 18, 2019

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Version/s: 7.0.1

How to reproduce:1. Open User's attached URPTemplate.zip project2. Open SampleScene found in Assets -> Scenes3. Enter the Play mo... Read more

0
votes
Fixed

[ProBuilder]Vertices and edges are not highlighted while selecting respe...

Package: Probuilder

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Jun 28, 2019

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Version/s: 4.0.5

Steps To Reproduce: 1. Create a project2. Windows > Package Manager > ProBuilder> Install3. Tools > ProBuilder Window4. ... Read more

1
votes
Fixed

Value of the "OnApplicationFocus" is "True" when Player loses the focus ...

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Nov 13, 2024

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Version/s: 2021.3.44f1, 2022.3.47f1, 6000.0.21f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached "repro_IN-84443" project2. Go to "File -> Build Settings..." (or "File -> Build Profil... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
Fixed

[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...

Shuriken

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Jan 27, 2016

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Version/s: 5.4.0b3

The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more

0
votes
By Design

_CameraDepthTexture is not generated when SSAO and Depth Texture options...

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Jan 28, 2025

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Version/s: 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Frame Debugge... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce:1. Open user-submitted project (alembicTesting.zip)2. Drag the asset alembicClothTest into the Hierarchy window Exp... Read more

0
votes
Fixed

Sprite preview looks blurred on low res sprites, even though point filte...

2D

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Feb 09, 2016

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Version/s: 5.4.0b5

To reproduce: 1) Open the attached project2) Select sprite sheet in assets, check that filtering is set to point3) Now select any sl... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

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