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[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
HingeJoint2D reactionTorque is Zero AND Joint Break Torque does not exce...
Reproduction steps:1. Load the attached "case_1384707.zip" and open the "TestHinge2D" scene.2. Select the "LongBox" GameObject.3. Ob... Read more
[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce:1. Create a new project or open an existing one2. Create a Cube in scene3. Select Scale Tool while having the Cub... Read more
Crash on GUIView::ProcessInputEvent when selecting values from the Stati...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window select the “Parent“ GameObject3. In the Inspector ... Read more
Editor crashes when null is passed to Shader.SetGlobalMatrix
How to reproduce:1. Open the attached project ("CrashTest.zip")2. Enter Play Mode Reproducible with: 2021.2.0a18, 2021.3.6f1, 2022.1... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more
UI disappears when changing the "Render Scale" value
How to reproduce:1. Open the attached project “RenderScaleIssue.zip“2. Open “SampleScene“ (Assets/Scenes)3. Click on the “UniversalR... Read more
Documentation page is broken
Steps to reproduce: Go to Behavior Documentation Navigate to Get started with Unity Behavior > Interact with behavior graphs via ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code