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[ImageEffects] Deleting all IE assets does not update component UIs to "...
Deleting all assets related to Image Effects from your project whilst the components are on an object in your scene does not cause t... Read more
Package Manager - Unable to select items
A user reported an issue with not being able to select items in the editor (https://fogbugz.unity3d.com/f/cases/1171363/). I've mana... Read more
Button in the UI Toolkit Samples window doesn’t change the color when be...
How to reproduce: 1. Open the user’s attached project 2. Go to Menu > Window > UI Toolkit > Samples and open “Button” tab 3. Pres... Read more
New Cells are not added to the list when "Add to the list" is pressed in...
How to reproduce: 1. Open user attached project “Tilemap Test.zip” 2. Select “Grid” GameObject 3. Open Tile Palette window 4. Create... Read more
"_MainTex" reference does not change when selecting a different image wi...
How to reproduce: 1. Open the “ShaderGraphMainTexIssue” project 2. Open the “SampleScene” 3. In the Hierarchy window select the “... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click the thr... Read more
OpenXR cannot be enabled or disabled via script
Reproduction steps: 1. Open the attached “My project.zip“ project 2. Make sure that the “Android” platform is selected 3. Open XR... Read more
BlackBerry won't launch app over another app
1. What happened Workaround possible: close current app. BlackBerry won't launch app over another app. It just stalls. Thus far, ... Read more
Animator doesn't blend into the next Animation state properly when it st...
How to reproduce: 1. Open the user-attached project “AnimatorBlendBug” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object