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0
votes
Fixed

[Backport] [UI Toolkit] TreeView drop-down arrow is focused after adding...

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Jun 12, 2022

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Version/s: 2021.3.0f1, 2022.1.1f1

How to reproduce:1. Open the attached project “devs-sequences-uitoolkit_repro.zip”2. Open UI Toolkit Sequences window (Window > S... Read more

0
votes
Won't Fix

Build fails when building with ILCPP Scripting Backend and ARMv7 as the ...

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Nov 28, 2023

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Version/s: 2021.3.33f1, 2022.3.14f1, 2023.2.2f1, 2023.3.0a16

Reproduction steps:1. Open the attached project "il2cppProject"2. Choose IL2CPP as the Scripting Backend, and ARMv7 in the "Project ... Read more

1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roaming fo... Read more

0
votes
Fixed

Blend Tree: Extra Blend param is created and assigned

Animation

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Apr 29, 2015

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Version/s: 5.1.0b5

1. What happenedCreating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using t... Read more

0
votes
Fixed

MotionVector is rendered after the GameObject when the Material Surface ...

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Mar 12, 2024

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Version/s: 2022.3.21f1, 2023.2.14f1, 6000.0.0b12

How to reproduce:1. Open the “2022.2.2f1_motionVectors“ project2. Open the “SampleScene“3. Select Window → Analysis → Frame Debugger... Read more

0
votes
Fixed

Adding properties to Blackboard makes it impossible to scroll to the bot...

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Aug 11, 2025

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Version/s: 6000.3.0a4, 6000.3.0a5

Steps to reproduce: Create a new VFX Graph Open blackboard Add any property to the blackboard Scroll to the end Actual results: It i... Read more

0
votes
Won't Fix

Model's pose has a slight bone movement after assigning it with SetHuman...

Animation

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Jul 10, 2019

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Version/s: 2017.4.0f1, 2017.4.28f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project2. Enter Play Mode3. Observe the 2 Models in t... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
By Design

Soft Shadows Quality is not affected when changing the Quality setting

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Mar 06, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b11, 6000.0.0b11

How to reproduce:1. Open the user-attached project “GoudaToursUnity”2. Open the “AdditionalLightsDemoScene” scene3. Open the “URP Re... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

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