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0
votes
Duplicate

[InputSystem][Windows] No input from Wacom pen if ink support is disabled

Package: Input System

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Oct 31, 2019

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Version/s: 1.0.0-preview.1

Requires a Wacom tablet to reproduce 1. In Wacom tablet settings, go to the current pen's settings and under "Calibrate", make sure ... Read more

7
votes
Won't Fix

Compute shader reads from the wrong compute buffer when entering the Pla...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/New Scene” scene3. Enter the Play mode4. Observe the ... Read more

0
votes
Fixed

ParticleSystemShapeLength fails on WSAPlayer (UWP)

Shuriken

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Jan 18, 2016

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Version/s:

ParticleSystemShapeLength reports 2x the collision numbers. Read more

0
votes
Fixed

[HDRP] Package Cache warning is thrown on opening the project

HD RP

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Nov 08, 2022

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Version/s: 2022.2.0b15, 2023.1.0a18, 2023.2.0a7, 2023.3.0a3

Steps to reproduce: 1. Create an HDRP3D or HDRPSample3D project 2. Observe the console Actual result: "The package cache was invalid... Read more

0
votes
Fixed

[NVIDIA] D3D12 - HDRP DLSS resource state is reported incorrectly when w...

DirectX12

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Jul 08, 2024

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Version/s: 2022.3.37f1, 6000.0.10f1, 6000.1.0a7

Steps to reproduce:1. Open the attached project "dlss.zip"2. Open the Package Manager Window3. Select Packages, then select Built-in... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce:1. Open the attached project 'BugRepro.zip'2. Build the project (make sure 'Development Build' is ticked)3. Run the... Read more

0
votes
Fixed

Editor freezes when tryDequeue() is used after NativeQueue<T>ParallelWri...

Package: Unity Native Collections

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Aug 08, 2019

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Version/s: 0.0.9

How to reproduce:1. Open attached project ("NativeQueue-Parallel-Enqueue-Leak.zip")2. Enter GameView Actual result: Observe the free... Read more

0
votes
By Design

"Could not find asset metadata and GUID" warnings when serializing a sce...

Serialization

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Jul 08, 2022

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Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the attached "PrefabIssue.zip" project2. Open the "PrefabBugScene" scene3. Enter Play mode4. Observe the ... Read more

0
votes
Fixed

Particles set to emit from a Skinned Mesh Renderer do not work with Blen...

Shuriken

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Jan 25, 2016

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Version/s: 5.3.1p4

When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more

1
votes
Fixed

The Build Profiles Scene List of an active Profile gets cleared when sav...

Build Settings Window

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Jun 27, 2024

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Version/s: 6000.0.8f1

How to reproduce:1. Create and open a new project2. Create and open a new scene3. Create two Profiles in Build Profiles4. Add the op... Read more

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