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0
votes
Fixed

[Win10] Editor closes when changing Auto Graphics API and does not restart

Windows

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Aug 23, 2022

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Version/s: 2023.1.0a8

Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more

0
votes
Won't Fix

Profiler reports nonsensical allocation callstacks when calling native A...

Profiling

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May 30, 2022

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Version/s: 2019.4.32f1

From examining a customer project that uses AVPro Video (https://renderheads.com/products/avpro-video/) for Android, trying to track... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Won't Fix

[M1][Rosetta] Crash on lookup_pinvoke_call_impl when dragging demo graph...

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Aug 23, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the attached project “Test”2. Open “SampleScene” Scene3. In the Hierarchy select “MapMagic” Game Object4.... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Won't Fix

[Rendering Debugger] Crash on ScriptableBatchRenderer::GenerateBuiltInCB...

Graphics Device Features

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May 25, 2022

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Version/s: 2021.3.6f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Create a new URP project2. Open Window -> Analysis -> Rendering Debugger and change 'Material Override' ... Read more

0
votes
Fixed

gl_PointSize not working on newer openGL

OpenGL

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Jan 22, 2016

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Version/s: 5.3.0f4

Read more

0
votes
Fixed

Decals do not get projected onto a surface when using a user defined Ren...

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Aug 22, 2024

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Version/s: 6000.0.16f1

How to reproduce:1. Open the “DecalReproCQA“ project2. Open the “ReproScene“3. Open the “Plane (Default, Receive decals)“ GameObject... Read more

0
votes
Fixed

Inspector window is empty when Avatar Configuration mode is opened

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Jun 25, 2024

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Version/s: 2022.3.35f1

Reproduction steps:1. Open the attached “BugRepro” project2. In the Project window, select the “Assets/Ghost“ Asset3. In the Inspect... Read more

0
votes
Fixed

App crashes on launch when mesh of object has Read/Write disabled

Mesh

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Jun 30, 2022

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Version/s: 2022.2.0b2

Reproduction steps:1. Open the attached project "MeshColliderTest.zip"2. Build and Run on Standalone or Android Expected result: The... Read more

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