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Particles set to emit from a Skinned Mesh Renderer do not work with Blen...
When a particle system is set to use a Skinned Mesh Renderer as its Shape, and that mesh is using blend shapes, the particles are on... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view2 In search f... Read more
Overlay Canvas is not visible when the Anti-aliasing field is set to FXA...
How to reproduce:1. Open the “FXAA URP 2D” project2. Open the “SampleScene”3. Enter the Play Mode4. Observe the Game View Expected r... Read more
WheelCollider: setting isKinematic messes up PxVehicleNoDrive
How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more
SerializedReference is not saved when restarting Unity Editor
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/DancingInvaders/Prefabs/Ships/EnemyShipActor/EnemyShipActo... Read more
[Shuriken] Crash on WriteMinMaxGradient when attaching to sizeOverLifeti...
Steps to reproduce: 1. Download and import attached project. (repro-case_763664-VFXAdjustmentTest.zip)2. Open scene main.3. Drag and... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more
Build window is black and unable to access when "Webplayer" API is missing
I am unable to change the player build platform over and unable to access the menu. Only work around is opening in older version of ... Read more
Profiler doesn't show older Data file dates in Captures List section
Steps to reproduce:1. Create new Unity project2. Go to Window -> Analysis -> Profiler3. Profile in Edit mode for a few seconds... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument